Last Asylum Guide
Alliance

Alliance Guide

Ranks R1–R5, Alliance Gift Levels 5–20, Development and War research branches, and the officer titles that organize an active alliance.

Updated:

Why join immediately

  • Helps cut build and research timers
  • Alliance Gifts and chests
  • Alliance Research (shared buffs)
  • Rallies and access to Alliance Duel, Scramble, Hunt, Canyon, and Kingdom War

Without an alliance you fall behind on timers and events from day one.

How to pick

  1. Open the alliance tab as soon as it unlocks.
  2. Prioritize online activity and event participation, not Might alone.
  3. Chat language must match yours.
  4. Top alliances may require applications or power minimums.

Ranks

Rank Role
R5 Leader: full control; only rank that sets or removes R4
R4 Officer: kick, rally, territory, titles
R3 Elder
R2 Member
R1 Recruit

R4 officer titles (set by R5): God of War, Diplomat, Recruiter, Inspector — work lanes, not vanity labels.

Alliance Gifts (levels)

Progress rises when members claim Alliance Chests (pack chests plus Elite/Wandering Blight rallies). Higher chest quality means more progress.

Level Bonus
5 Alliance Mail (R4+)
8 Caravan speed +10%
10 +2 R4 slots
12 Caravan heist attempt −1
15 Claim All for gifts
16 Caravan DEF: 3 fails in a row allowed when attacking
20 Caravan VIP: coachman can invite a member

Unclaimed gifts stall alliance level — always claim them.

Alliance Research

Shared research. Two branches:

Branch Gives
Development Build / research / gather / production speed
War Troop load, training, rally, combat buffs
Alliance goal Prioritize
Account growth Research Speed, Gathering, Grain/Timber/Herb output
Offense March Aid, Rally HP/ATK/DEF
Defense Garrison speed-up, Quick Garrison, Garrison stats
Hybrid Troop Load, Fast Training, Heal Aid, Barracks Expansion

Some nodes unlock features such as offline auto-join for rallies.