Alliance
Alliance Guide
Ranks R1–R5, Alliance Gift Levels 5–20, Development and War research branches, and the officer titles that organize an active alliance.
Updated:
Why join immediately
- Helps cut build and research timers
- Alliance Gifts and chests
- Alliance Research (shared buffs)
- Rallies and access to Alliance Duel, Scramble, Hunt, Canyon, and Kingdom War
Without an alliance you fall behind on timers and events from day one.
How to pick
- Open the alliance tab as soon as it unlocks.
- Prioritize online activity and event participation, not Might alone.
- Chat language must match yours.
- Top alliances may require applications or power minimums.
Ranks
| Rank | Role |
|---|---|
| R5 | Leader: full control; only rank that sets or removes R4 |
| R4 | Officer: kick, rally, territory, titles |
| R3 | Elder |
| R2 | Member |
| R1 | Recruit |
R4 officer titles (set by R5): God of War, Diplomat, Recruiter, Inspector — work lanes, not vanity labels.
Alliance Gifts (levels)
Progress rises when members claim Alliance Chests (pack chests plus Elite/Wandering Blight rallies). Higher chest quality means more progress.
| Level | Bonus |
|---|---|
| 5 | Alliance Mail (R4+) |
| 8 | Caravan speed +10% |
| 10 | +2 R4 slots |
| 12 | Caravan heist attempt −1 |
| 15 | Claim All for gifts |
| 16 | Caravan DEF: 3 fails in a row allowed when attacking |
| 20 | Caravan VIP: coachman can invite a member |
Unclaimed gifts stall alliance level — always claim them.
Alliance Research
Shared research. Two branches:
| Branch | Gives |
|---|---|
| Development | Build / research / gather / production speed |
| War | Troop load, training, rally, combat buffs |
| Alliance goal | Prioritize |
|---|---|
| Account growth | Research Speed, Gathering, Grain/Timber/Herb output |
| Offense | March Aid, Rally HP/ATK/DEF |
| Defense | Garrison speed-up, Quick Garrison, Garrison stats |
| Hybrid | Troop Load, Fast Training, Heal Aid, Barracks Expansion |
Some nodes unlock features such as offline auto-join for rallies.