Last Asylum Guide
Alliance

Alliance Duel

Mon–Sat calendar, full event-page point tables, Falcon/hammer tricks, soft-cap, and Day 6 raid.

Updated:

Format

Alliance vs alliance (Mon–Sat). Entry: server top 32 before matchmaking. Daily points reset: 00:00 UTC.

Official phases: Raven → Construction → Tech → Hero → Preparation → Raid.

Prerequisite: Lab 15 + Alliance Duel research tree. Node order: rewards 4–6 → Arena Expert 20 → rewards 7–9 → finish Arena Expert.

Tables below are base values. Duel research can scale points higher (community examples ~×1.1). Verify in the game client.

Reward types: daily milestones, daily ranking, daily victory, weekly alliance victory / defeat.

Calendar: what to spend

Everything else — SAVE. After soft-cap / daily reward cap — stop (unless chasing personal rank).

Alliance Duel schedule

Day Theme Spend Keep banking
0 Sun Prep Gathers returning right after Mon 00:00; Falcon ready but unclaimed Everything else
1 Mon Raven Essence, Fruit, Falcon, stamina, gather Build speedups
2 Tue Construction Building Might hammer, build speedups, survivors, UR Covert, UR Caravan Raven chests, research speedups
3 Wed Tech Tech Might, research speedups, Study Scrolls, Raven chests, Falcon Shards / Antitoxin
4 Thu Heroes Recruit, Antitoxin, UR/SSR/SR shards, Skill Badges Training speedups
5 Fri Preparation Train / promote, training speedups, Falcon; also Building/Tech Might and build/research speedups Shields
6 Sat Raid Healing, UR Covert/Caravan, kills/losses; other speedups —

Base points by phase

Day 1 — Raven

Action Points
1 Stamina 150
Falcon Quest 10,000
660 Antitoxin 1
Pack with Diamonds (per 1 Diamond) 30
Gather 100 Grain 5
Gather 100 Timber 5
Gather 60 Herbs 5
1 Raven Fruit 3
1 Raven Essence 2,500

Day 2 — Construction

Action Points
Pack with Diamonds (1 Diamond) 30
1 min construction speedup 50
+1 Building Might 10
UR Covert Operation 75,000
UR Caravan 100,000
Recruit survivor 1,500

Day 3 — Tech

Action Points
Falcon Quest 10,000
Pack with Diamonds (1 Diamond) 30
1 min research speedup 50
1 Study Scroll 300
+1 Tech Might 10
Raven Chest Lv.1…7 1,100 / 3,300 / 10,000 / 30,000 / 90,000 / 270,000 / 810,000

Day 4 — Hero

Action Points
660 Antitoxin 1
Pack with Diamonds (1 Diamond) 30
Recruit heroes (once) 1,500
UR / SSR / SR shard 10,000 / 3,500 / 1,000
1 Skill Badge 10

Day 5 — Preparation

Action Points
Falcon Quest 10,000
Pack with Diamonds (1 Diamond) 30
1 min build / research / training speedup 50
+1 Building Might / Tech Might 10
Train soldier Lv.1…10 20 / 30 / 40 / 50 / 60 / 70 / 80 / 90 / 100 / 110

Promote lower tiers instead of training T10 from zero — more points per training speedup.

Day 6 — Raid

Action Points
Pack with Diamonds (1 Diamond) 30
UR Covert / UR Caravan 75,000 / 100,000
1 min build / research / training / healing speedup 50
Kill soldier Lv.N (specific match) 10…55
Kill soldier Lv.N (any enemy-server) 2…11
Lose own soldier Lv.N 2…11

Day-before tricks

  1. Building Might — leave the hammer until Day 2 (and Day 5 if needed).
  2. Falcon — leave the red claim until Day 1 / 3 / 5.
  3. Tech Might — leave research at 100% unclaimed until Day 3 / 5.
  4. Sunday: time gathers to return on Day 1.

Double score with Survival Battle

Survival themes rotate up to 6 times per day. Spend only when both Duel and Survival Battle need the action.

Shops — only on scoring days

Item Where When
Speedups Alliance / Expedition Speedup day
UR/SSR shards Alliance, Expedition, Honor, Sanctuary Day 4
Recruit / survivor tickets Same Before Day 2 / 4
Raven mats / chests Same Day 1 / 3
Antitoxin packs Expedition / Sanctuary Day 4
Skill Badges Sanctuary Day 4

SR shards score poorly.

Shop currency

Shop Currency from
Alliance Helps, alliance research
Honor Server Arena
Expedition Watchtower / Expedition stages
Sanctuary Healing + payment

Day 6 Raid

  1. Attack the matched alliance — specific match pays more per kill.
  2. Any enemy-server alliance also scores (less).
  3. Rank points need kills of equal or higher troop tiers.
  4. Before offline — shield; keep spare shields.
  5. Coordinate offense abroad + defense at home.

Finale: highest alliance Winning Points wins; personal rank pays separate bonuses.

See Troops, Raven, Survival Battle, Kingdom War, Shops.