Alliance Duel
Mon–Sat calendar, full event-page point tables, Falcon/hammer tricks, soft-cap, and Day 6 raid.
Updated:
Format
Alliance vs alliance (Mon–Sat). Entry: server top 32 before matchmaking. Daily points reset: 00:00 UTC.
Official phases: Raven → Construction → Tech → Hero → Preparation → Raid.
Prerequisite: Lab 15 + Alliance Duel research tree. Node order: rewards 4–6 → Arena Expert 20 → rewards 7–9 → finish Arena Expert.
Tables below are base values. Duel research can scale points higher (community examples ~×1.1). Verify in the game client.
Reward types: daily milestones, daily ranking, daily victory, weekly alliance victory / defeat.
Calendar: what to spend
Everything else — SAVE. After soft-cap / daily reward cap — stop (unless chasing personal rank).

| Day | Theme | Spend | Keep banking |
|---|---|---|---|
| 0 Sun | Prep | Gathers returning right after Mon 00:00; Falcon ready but unclaimed | Everything else |
| 1 Mon | Raven | Essence, Fruit, Falcon, stamina, gather | Build speedups |
| 2 Tue | Construction | Building Might hammer, build speedups, survivors, UR Covert, UR Caravan | Raven chests, research speedups |
| 3 Wed | Tech | Tech Might, research speedups, Study Scrolls, Raven chests, Falcon | Shards / Antitoxin |
| 4 Thu | Heroes | Recruit, Antitoxin, UR/SSR/SR shards, Skill Badges | Training speedups |
| 5 Fri | Preparation | Train / promote, training speedups, Falcon; also Building/Tech Might and build/research speedups | Shields |
| 6 Sat | Raid | Healing, UR Covert/Caravan, kills/losses; other speedups | — |
Base points by phase
Day 1 — Raven
| Action | Points |
|---|---|
| 1 Stamina | 150 |
| Falcon Quest | 10,000 |
| 660 Antitoxin | 1 |
| Pack with Diamonds (per 1 Diamond) | 30 |
| Gather 100 Grain | 5 |
| Gather 100 Timber | 5 |
| Gather 60 Herbs | 5 |
| 1 Raven Fruit | 3 |
| 1 Raven Essence | 2,500 |
Day 2 — Construction
| Action | Points |
|---|---|
| Pack with Diamonds (1 Diamond) | 30 |
| 1 min construction speedup | 50 |
| +1 Building Might | 10 |
| UR Covert Operation | 75,000 |
| UR Caravan | 100,000 |
| Recruit survivor | 1,500 |
Day 3 — Tech
| Action | Points |
|---|---|
| Falcon Quest | 10,000 |
| Pack with Diamonds (1 Diamond) | 30 |
| 1 min research speedup | 50 |
| 1 Study Scroll | 300 |
| +1 Tech Might | 10 |
| Raven Chest Lv.1…7 | 1,100 / 3,300 / 10,000 / 30,000 / 90,000 / 270,000 / 810,000 |
Day 4 — Hero
| Action | Points |
|---|---|
| 660 Antitoxin | 1 |
| Pack with Diamonds (1 Diamond) | 30 |
| Recruit heroes (once) | 1,500 |
| UR / SSR / SR shard | 10,000 / 3,500 / 1,000 |
| 1 Skill Badge | 10 |
Day 5 — Preparation
| Action | Points |
|---|---|
| Falcon Quest | 10,000 |
| Pack with Diamonds (1 Diamond) | 30 |
| 1 min build / research / training speedup | 50 |
| +1 Building Might / Tech Might | 10 |
| Train soldier Lv.1…10 | 20 / 30 / 40 / 50 / 60 / 70 / 80 / 90 / 100 / 110 |
Promote lower tiers instead of training T10 from zero — more points per training speedup.
Day 6 — Raid
| Action | Points |
|---|---|
| Pack with Diamonds (1 Diamond) | 30 |
| UR Covert / UR Caravan | 75,000 / 100,000 |
| 1 min build / research / training / healing speedup | 50 |
| Kill soldier Lv.N (specific match) | 10…55 |
| Kill soldier Lv.N (any enemy-server) | 2…11 |
| Lose own soldier Lv.N | 2…11 |
Day-before tricks
- Building Might — leave the hammer until Day 2 (and Day 5 if needed).
- Falcon — leave the red claim until Day 1 / 3 / 5.
- Tech Might — leave research at 100% unclaimed until Day 3 / 5.
- Sunday: time gathers to return on Day 1.
Double score with Survival Battle
Survival themes rotate up to 6 times per day. Spend only when both Duel and Survival Battle need the action.
Shops — only on scoring days
| Item | Where | When |
|---|---|---|
| Speedups | Alliance / Expedition | Speedup day |
| UR/SSR shards | Alliance, Expedition, Honor, Sanctuary | Day 4 |
| Recruit / survivor tickets | Same | Before Day 2 / 4 |
| Raven mats / chests | Same | Day 1 / 3 |
| Antitoxin packs | Expedition / Sanctuary | Day 4 |
| Skill Badges | Sanctuary | Day 4 |
SR shards score poorly.
Shop currency
| Shop | Currency from |
|---|---|
| Alliance | Helps, alliance research |
| Honor | Server Arena |
| Expedition | Watchtower / Expedition stages |
| Sanctuary | Healing + payment |
Day 6 Raid
- Attack the matched alliance — specific match pays more per kill.
- Any enemy-server alliance also scores (less).
- Rank points need kills of equal or higher troop tiers.
- Before offline — shield; keep spare shields.
- Coordinate offense abroad + defense at home.
Finale: highest alliance Winning Points wins; personal rank pays separate bonuses.
See Troops, Raven, Survival Battle, Kingdom War, Shops.