Last Asylum Guide
Base

Economy & Resources

How to manage herbs, food, and timber without hitting storage caps or spending map resources outside the right Alliance Duel phase.

Updated:

Early-game triangle

Three resources decide early progress. If any one falls behind, the rest of the base stalls with it.

Resource Used for If short
Herbs Medicine / hospital Stop wards and patients
Grain / Food Population, troops Stop expansion
Timber Almost every building Stop builds

Rules

  1. Keep storage slightly ahead of production so offline income does not spill over the cap.
  2. Never leave survivors idle — every empty work slot is lost output.
  3. Herb Garden must outpace Hospital Ward demand, or medicine becomes the permanent bottleneck.
  4. Spend map resources by Alliance Duel phase (Day 1 gathering scores).
  5. Bank between duels; on the matching day, spend up to a soft cap, then stop.