Last Asylum Guide
Events

Expeditions

Point farming: full 20/20 clears, reward table by level, and why 19/20 loses to a lower full clear.

Updated:

Goal

Stable farming of materials and Expedition shop currency (Watchtower / stages).

The 20/20 rule

Each level has 20 stages. Bonuses:

Stage Multiplier
normal ×1
5 / 10 / 15 ×2
20 ×4

A full 20/20 usually beats 19/20 on a harder level: stage 20 is the biggest point chunk.

From Lv.6+ pick the highest level you fully clear consistently.

Sample point table (wiki)

Level Points per stage Total 20/20 Total 19/20 Lost
6 60 1,560 1,320 240
10 100 2,600 2,200 400
15 200 5,200 4,400 800
20 300 7,800 6,600 1,200
30 500 13,000 11,000 2,000
40 1,000 26,000 22,000 4,000

Higher levels follow the same pattern — verify exact costs in the game client.

Practice

  1. Build for a reliable clear, not ego tiers.
  2. Community baseline: 2 tank / 2 damage / 1 support.
  3. Tank front, support mid-back, damage rear.
  4. Do not burn attempts on a tier you already fail.
  5. Early / mid / late: farm full clears; endgame (31–40) only when Stage 20 is stable.

Duel link: bank Expedition shop currency for scoring days — see Alliance Duel and Shops.